Saturday, November 3, 2012

after effects tricks Shape Layers

after effects tricks Shape Layers

after effects tricks Shape Layers
We feel shape layers is one of the best features introduced in After ... These new vector- based layers open a ... Excerpt from Creating Motion Graphics with After Effects,
Shape layers contain vector graphics objects called shapes. By default, a shape consists of a path, a stroke, and a fill.
You create shape layers by drawing in the Composition panel with the shape tools or the Pen tool.
Shape paths have two varieties: parametric shape paths and Bezier shape paths. Parametric shape paths are defined numerically, by properties that you can modify and animate after drawing, in the Timeline panel. Bezier shape paths are defined by a collection of vertices (path points) and segments that you can modify in the Composition panel. You work with Bezier shape paths in the same way that you work with mask paths. All mask paths are Bezier paths.
You can modify a shape path by applying path operations, such as Wiggle Paths and Pucker & Bloat. You apply a stroke to a path or fill the area defined by a path with color by applying paint operations.
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Tuesday, October 30, 2012

Slow motion issues with particle world

Slow motion issues with particle world

Slow motion issues with particle world
As a recent convert to Adobe Premiere one of my favorite discoveries is the Rate Stretch tool. It allows you to visually pull the length of a clip to fill how ever much time you need, then immediately preview the results. As someone who uses a lot of b-roll and slow motion in his filmmaking this tool is a serious time-saver. (check out the video after the jump)
The only problem with the Rate Stretch tool is the quality of the motion quality. In order for Premiere to slow the clip down it has to create new frames, and the more you slow it down the more frames Premiere has to create out of thin air. Premiere does a decent job of this, but most of the times I need a lot better than "decent" - I need "amazing".
In order to get great results you need something like Pixel Motion (within After Effects) to really get top-quality slow motion. In the past that meant slowing the clips down in Final Cut, exporting them into AE, applying the effect, exporting them back into FCP and hoping I guessed right on the slow down rate. 
(if not, I get to repeat the whole process again)
Enter Dynamic Linking...
Using Dynamic Linking allows you to spend 98% of your time working in the editor, actually crafting stories. (you'll need the Production Premium suite to rock this) Here's the workflow -
1. Edit your entire sequence in Premiere; use the Rate Stretch tool to get the slow motion clips where you want them. (don't worry about the playback quality at this point)
2. Right-click the clip you've slowed down and select "Replace with After Effects Composition". After Effects will automatically open with a new project based on the clip.
3. In After Effects timeline click the "Enables Frame Blending on all layers with the Frame Blend switch set" button to enable frame blending (pictured below).
4. Next, click the Frame Blend radio button twice so the line becomes solid. This tells AE to use Pixel Motion high-quality frame blending.
5. Hit "Save" in After Effects.
6. You're done! Head back over to Premiere and your changes will be reflected in the clip on the sequence timeline.
Depending on the power of the machine you're editing on you should be able to immediately preview the improved frame blending. The great news is that you don't need to render, at all, until you're ready to do your final render in Premiere. It's that simple.
This technique can be used for a number of different operations like color grading and noise reduction. I personally prefer to do most of these processes in the editor itself; high-quality time stretching just isn't possible at this point without After Effects. Check out this video to see the difference in quality -
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Friday, October 26, 2012

after effects Masking and Duplicating Layers

after effects Masking and Duplicating Layers

after effects Masking and Duplicating Layers
Combining two Adobe After Effects compositions into a single composition is helpful when you want to re-use a composition multiple times. Additionally, it is useful for applying complex changes to a group of compositions at once. Nesting is the process through which you combine compositions into a single composition, known as a nested composition or a precomposition. The entire set of compositions that are related to each other through nesting are known as the composition network.
Since switching to Premiere Pro, my editing workflow has been to lock picture in Premiere and then finish in After Effects. To date I've been using a workflow similar to the one I'd use when editing in Final Cut Pro, which was to import a final sequence into After Effects (either as an XML or by using Premiere Pro as an intermediary), and apply color correction, titling, and other effects in AE. While this approach gives a very high quality output, a problem rears its head if you want to make changes to the edit after "locking" picture. So what's the best workflow between Premiere and After Effects?
Once I change the coloring and add the final titles and effects, I find my picture lock often becomes unlocked. But now if I make changes to my edit in Premiere, they aren't reflected in AE, and so I find myself making edits in AE, which is far from ideal given the program's lack of real-time editing features (and editing tools like trim, slide, etc). And then if I need to revisit the edit in Premiere, I in fact have a newer edit in AE than I do in PPro. It's a version control nightmare. However, it's hard to beat from a price:quality perspective — this is the reason this workflow is spotlighted in Stu Maschwitz's DV Rebel's Guide. In theory, Adobe has designed Dynamic Link to solve this problem. But does it?
As far as I can tell, not really. Dynamic Link gives you two options, both of which are nice to have, but neither of which accomplishes what I'm looking for. The two options are: one, you can create an After Effects composition within Premiere Pro, and have that comp dynamically update in your Premiere sequence when you make changes in AE. The second option is to use Dynamic Link to open a Premiere project in After Effects, at which point you can import sequences and have them show up in AE — as a single object. There's no way to drill down to the individual clips to make changes unless you import a Premiere sequence, at which point I'm back in the same boat I was in before when using Final Cut (though it's worth noting that Premiere's integration is far more advanced, as most effects and transitions carry over flawlessly). While I'm happy to have the ability to open a Premiere Pro sequence in After Effects, one can't but wonder if the two programs could be combined in order to prevent this non-ideal workflow. As it is, once you go AE, it's hard to go back. At least, this is my understanding — am I missing something? Is all of this just confusing? Please share your experiences in the comments.
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Wednesday, October 24, 2012

After Effects pixelated font

After Effects pixelated font

After Effects pixelated font
Hi there, I'm new to after effects and I'm looking for tips on how I can seamlessly merge compositions together to make it look as one such as the one shown in many of Andrew Kramers product showcases especially the evolution one here
I believe they are multiple compositions (pre-comps) inside one main comp. Sure Target could have been used to move the camera from comp to comp; and it looks like they either just move past the camera or the opacity is lowered to make them invisible to reveal the composition behind.
1. Dynamic linking PP into AE, then copy and pasting my entire timeline. Problem: the graded footage doesn't show back up in the timeline in PP. Instead, it's contained within the dynamically linked file which has NO transitions, the timing is messed up, etc.

2. Dynamic linking AE into PP, after having copy and pasted my footage from PP. I then paste the footage back into PP, but none of the grading appears. And all my transitions are gone. Plus, when I try to render, the entire picture gets squished. 

3. Selecting each clip and "Replace with after effects composition" works like it should...until either/both programs crash and cause all kinds of dynamically linked issues. Plus, I lose transitions doing it this way and when adding back in the transitions, I get an error "not enough frames, will double frames..." and it never looks right.

My ideal workflow would be to simply finish the edit in PP, move the whole project to AE, and edit each clip, all while retaining the transitions from PP. And then render/export out of AE. 
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Create Smooth Slow Motion Using Adobe After Effects

Create Smooth Slow Motion Using Adobe After Effects

Create Smooth Slow Motion Using Adobe After Effects
Speeding up or slowing down an entire layer by the same factor throughout is known as time-stretching. When you time-stretch a layer, the audio and the original frames in the footage (and all keyframes that belong to the layer) are redistributed along the new duration. Use this command only when you want the layer and all layer keyframes to change to the new duration.
If you time-stretch a layer so that the resulting frame rate is very different from the original frame rate, the quality of motion within the layer may suffer. For best results when time-remapping a layer, use the Timewarp effect.
Time-stretch a layer from a specific time
In the Timeline or Composition panel, select the layer.
Choose Layer > Time > Time Stretch.
Type a new duration for the layer, or type a Stretch Factor.
To specify the point in time from which the layer will be time-stretched, click one of the Hold In Place options, and then click OK.
Layer In-point Holds the starting time of the layer at its current value and time-stretches the layer by moving its Out point.
Current Frame Holds the layer at the position of the current-time indicator (also the frame displayed in the Composition panel), and time-stretches the layer by moving the In and Out points.
Layer Out-point Holds the ending time of the layer at its current value and time-stretches the layer by moving its In point.
Time-stretch a layer to a specific time
In the Timeline panel, move the current-time indicator to the frame where you want the layer to begin or end.
Display the In and Out columns by choosing Columns > In and Columns > Out from the Timeline panel menu.
Do one of the following:
To stretch the In point to the current time, press Ctrl (Windows) or Command (Mac OS) as you click the In time for the layer in the In column.
To stretch the Out point to the current time, press Ctrl (Windows) or Command (Mac OS) as you click the Out time for the layer in the Out column.
Time-stretch a layer but not its keyframes
When you time-stretch a layer, the positions of its keyframes stretch with it by default. You can circumvent this behavior by cutting and pasting keyframes.
Make a note of the time at which the first keyframe appears. (Placing a composition marker is a good way to mark the time.)
In the Timeline panel, click the name of one or more layer properties containing the keyframes you want to keep at the same times.
Choose Edit > Cut.
Move or stretch the layer to its new In and Out points.
Move the current-time indicator to the time at which the first keyframe appeared before you cut the keyframes.
Choose Edit > Paste.
This seems to be the most common question with After Effects so here's a tutorial that will show you how to export/render in After Effects.
1. Generally when working in After Effects you'll constantly be setting the work area start/end points (B key / N key) so you can preview only the part of your composition that you're working on. Before you add your composition to the render queue you'll need to reset this (assuming you want to render the whole composition).
2. Place the playhead at the start of your composition. You can drag, but pressing the home key is the easier and more reliable method.
3. Now that the playhead is in the right location press B to set the work area start location. Again, you could drag the bar below the playhead, but using the shortcut keys is easier, more efficient, and more reliable.
4. Now drag the playhead to the end of the composition or press the end key.
5. Press the N key and set your work area end location. Then add the composition to the render queue.
6. The Render Queue tab will appear in the timeline area. I'll be leaving the name of my file and output location alone, but if you want to give your movie a filename to be saved as you would click on the "Comp1.mov" text and it would bring up the "Output Movie To" menu. The menu will also allow you to change the location of where your movie will be saved.
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Friday, October 19, 2012

After Effects Color Correction effects

After Effects Color Correction effects

Now you can have telecine-style color correction that fits your workflow rather than imposing a new one. Color Finesse 3 gives you the high-end color correction and enhancement tools you need both as a plug-in for your favorite application—including After Effects, Final Cut Pro, Motion, and Premiere Pro—and as a standalone application. Because the standalone Color Finesse is not limited by restrictions imposed by a host application, it offers improved workflow, video handling, and project management.
Color Finesse 3 is cross-platform and works on systems from laptops to multi-processor workstations, without the need for specific video cards or multiple monitors. Settings move smoothly from plug-in to standalone so you can work the way you want to.
Color Finesse gives you full creative control over the color, mood, and look of your images quickly, easily, and accurately. The difference is visible when you use the best tool for the job.

• Overview
• Features
• What's New in 3.0
• In Depth
• Control Surfaces
• Showcase
• Reviews
• Pricing and Availability
• Upgrades
• System Requirements
• Frequently Asked Questions 
• Supported Applications
• Datasheet
• Order Your Copy
• Download Trial Version
Color Finesse as a Plug-in - Above and Beyond Built-in Color Correction
The Color Finesse 3 PI plug-in works directly in After Effects, Final Cut Pro, Premiere Pro, and other hosts. You get simple access to color correction directly in the host application as well as via the specialized Color Finesse user interface.
Most video editing software now has its own built-in color correction, but it's often limited in capability, accuracy, and performance. Often you'll need to combine several color correction filters to perform even simple correction. Each filter you add increases rounding error and image degradation. Color Finesse does all its color correction operations without needing to constantly convert formats and round, reducing errors and creating a pristine image.
Color Finesse offers more correction tools—including secondary color correction and curves—than are found in most built-in correctors.
Three-point color correction is a powerful tool, but not when you're stuck with fixed definitions of what a highlight, midtone, and shadow is. Those definitions need to change from scene to scene, so Color Finesse gives you a simple tool to let you decide on the definitions, making three-point correction more intuitive and more effective.
And Color Finesse is a true 32-bit floating point color corrector, not just "floating point capable" and not in only a few correction tools.
Color Finesse as a Standalone Application - Color Correction Without Limits
The Color Finesse 3 standalone application focuses on just one thing: being the best color correction tool possible. Create your own projects or import one from Final Cut Pro via XML. Perform your color correction and output your final footage, or export it back to Final Cut.
Color Finesse 3 plays well with others. It handles QuickTime movies as well as image sequences. It supports image types from JPEG to BMP to TIFF to Targa to Cineon to DPX. It can import and export settings in ASC CDL, Photoshop, Discreet, and Quantel formats. It can preview footage via video cards from AJA, Blackmagic, and others.
Color Finesse 3 HD+ handles footage of all sizes, from standard def to HD to film.

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